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Devlog
Google Play Release
April 06, 2019
by
TemporarySquare
I haven't updating my itch.io post for a while. But now that I have the game released on the Google Play Store, I'll be finally updating my page. I'm not entirely sure what everything has changed sinc...
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v0.4.1 - Main Menu and Tutorial
March 14, 2019
by
TemporarySquare
Just a quick update: Added a main menu with a level selection (currently only 2 levels and a tutorial). Development has been slow as I'm still learning ways to handle main menus, different levels an...
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v0.3.0 - New look
March 01, 2019
by
TemporarySquare
No gameplay changes, just a new look. I'm too sure about the colors so I'm open to feedback!...
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v0.2.2 - Minor changes, art style
February 25, 2019
by
TemporarySquare
Gameplay Changes: Ball glows when powerup is picked up. Glow intensity is determined by the duration left of the powerup. Tanks now explode when they land upside down Health powerup now heals 25% of m...
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v0.2.1 - Slow Motion Powerup
February 22, 2019
by
TemporarySquare
Added a powerup (yellow) that slows down time when the ball hits an enemy. Time speeds back up when the ball is touched, or after a few seconds. This powerup lasts 10 seconds. Also made it so the ball...
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Gameplay and UI Changes and first powerup - v0.2.0
February 21, 2019
by
TemporarySquare
The first major change is the general increase in difficulty. The max touch time remaining is now capped at 2 seconds to encourage more flicking, less dragging and more precision in the throws. Howeve...
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First early playable build - v0.1
February 19, 2019
by
TemporarySquare
Uh... First build, yay. Still more features to come! Powerups is definitely planned!...
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